chrisbliss18

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chrisbliss18

Age/Gender: n/a, Male
Location: Oklahoma
Job: Web Developer

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4/7/05

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Latest Flash Reviews

25 Reviews | 7 w/ Responses

Score: 6
Dungeon Cleaner

"Great potential, horrible controls"

submission: Dungeon Cleaner
date: October 28, 2009

As others have indicated, using the space bar for jump is insane and difficult to acclimate to. It's as if you didn't actually play your own game or have a very odd use of controls.

Considering that you have the arrow keys as an alternate control, how can a person possibly use the arrow keys, the mouse, and the space bar? It's either impossible or extremely difficult and painful.

Also, you should have the character auto-face the mouse direction. It's completely unintuitive to have mouse aiming yet requiring the movement keys to turn another direction.

The game shows great potential, but frankly I can only play it so much as I can't get accustomed to the control methods. It reminds me of those old Nintendo games that were a ton of fun but agonizing to control.

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Score: 5
A blobs tale

"Unable to play on LInux"

submission: A blobs tale
date: August 31, 2009

As others have indicated, I'm unable to use the boomerang. I'm running Ubuntu 9.04 32-bit, and the boomerang refuses to function no matter what I do. At first, I thought I just didn't understand how to use it, but after clicking everywhere, click-dragging, double-clicking, drawing loops, and pressing every button on the keyboard, I realized that it must be buggy.

I tested on both Firefox 3.5.2 and Chrome 4.0.202.2, and neither of them worked.

It looks like a fun game. Unfortunately, I'm unable to play beyond the first part where you need the boomerang.

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Score: 8
Armed with Wings 2

"I really want to love it..."

submission: Armed with Wings 2
date: December 22, 2008

... but I can't. This game is 99% perfect, but there is one specific point that just absolutely kills the entire experience for me: you can't see where you are going when you jump.

There are areas where the view zooms out so you can see where you need to go. This is necessary since you can jump so high and guide your jump by using the directional arrows. However, there are many places where you just have to guess at how you need to jump. I would use the background as a way to track if I'm moving over the appropriate amount, but since you are using parallax, that won't work.

It was quite simply infuriating for me to die up to thirty times in a single point in the game just due to the fact that I can't see where I'm going when I jump.

Give me the ability to zoom out manually, so I can determine when I need the extra view and when I don't.

As it is, I find the game unnecessarily difficult just due to the lack of being able to properly guide my jumps.

If this single issue is taken care of, I would love this game passionately as the style, music, story, and combat system are all immensely enjoyable.

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